VA-11 Hall-A for PS Vita launches April 20 in Europe

VA-11 Hall-A for PS Vita launches April 20 in Europe

Handheld cyberpunk bartender action finally comes to Europe.

VA-11 Hall-A

The PS Vita version of VA-11 Hall-A will launch in Europe on April 20, Sukeban Games and Wolfgame announced.

The European release of the PS Vita version will arrive five months after the November 2017 release in North America and Japan.

Here is an overview of the game, via its Steam page:

About

VA-11 Hall-A: Cyberpunk Bartender Action is a booze em’ up about waifus, technology, and post-dystopia life.

In this world, corporations reign supreme, all human life is infected with nanomachines designed to oppress them, and the terrifying White Knights ensure that everyone obeys the laws.

But, this is not about those people.

You are a bartender at VA-11 Hall-A, affectionately nicknamed “Valhalla.” Although it is just a small bar downtown, it attracts the most fascinating people this side of dystopia. Keep your clients lubricated and you will be made privy to the most interesting stories.

Key Features

  • Learn about daily life in the cyberpunk dystopia of Glitch City.
  • A branching storyline where your decisions do not depend on traditional choices, but through the drinks you prepare.
  • Visuals inspired by old Japanese adventure games for the PC-98, with a modern touch for an otherworldly experience.
  • Get to know your clients, their tastes, and prepare the drink that will change their lives.

Musynx launches June 19 in North America, adds PS4 and PS Vita versions

Musynx launches June 19 in North America, adds PS4 and PS Vita versions

PlayStation 4 and PS Vita versions are digital-only.

Musynx

Rhythm game Musynx will launch on June 19 in North America for Switch in addition to newly confirmed PlayStation 4 and PS Vita versions, publishers Acttil and PM Studios announced. The Switch version will be available both physically and digitally, with the first 5,000 copies of the physical edition featuring limited edition package art. The PlayStation 4 and PS Vita versions will only be available digitally at launch, and Limited Run Games will release a limited-print physical edition at a later date.

The limited edition package art features Chinese Vocaloid Stardust in collaboration with the Quadimension doujin group and I-Inferno. Stardust’s hit song “Twinkle Star” will also be playable in the game.

PM Studios has told Gematsu that while it has plans for a European release, it cannot confirm any details regarding the release date at this time.

Here is an overview of the game, via Acttil and PM Studios:

About

With more than 90 songs to choose from, Musynx is the next destination of choice for rhythm game fans to rock out and stretch their rhythmic fingers! The simple, organic game mechanics will put players to the test with rhythms and beats like no other. With multiple difficulty levels and a huge range of genres to choose from (pop, classical, trance, vocaloid, R&B, and more), players will be glued to their Nintendo Switch for hours and hours, whether at home or on the go! We’ll also have more information about DLC very soon!

Originally developed and published as a mobile app, Musynx has received overwhelmingly positive reviews and fan feedback from all over the world. PM Studios is now stepping in to help for this Nintendo Switch version to give it an all-new look from the inside out. The game will feature over 90 musical selections at release! Those who played Musynx on mobile are sure to have a familiar, yet totally fresh, experience when it releases on Nintendo Switch, PlayStation 4, and PlayStation Vita on June 19, 2018!

Key Features

  • Switch up the Music! – Rock out to over 90 tracks on Nintendo Switch, featuring genres like pop, rock, trance, R&B, classical, and more!
  • Test Your Rhythm! – Simple yet challenging gameplay will put your rhythm to the ultimate test!
  • Become the Melody Maestro! – Each button press plays part of the song – tapping to the rhythm is the key to a complete musical experience!
  • How Do You Like Your Music? – Easy, Hard, and even “Inferno” – you have full control over how you want to play!
  • Pump Up the Artwork! – Each track has a unique artistic presentation to get you amped up along with the music!

Watch a new trailer below. View a new set of screenshots at the gallery.

Fate/Extella Link Charlemagne short gameplay video, more story and system details

The latest character-focused short gameplay video of Fate/Extella Link features playable Servant Charlemagne.

Marvelous also updated the game’s official website with new information and screenshots on the game’s story and systems:

■ Story

◆ The Invasion of Karl der Grosse, Who Possesses the Power of the Oracle

With the sudden appearance of Karl de Grosse, who possesses the power of the Oracle that can enslave and assimilate all things, the Moon World was about to get dragged into a new war.

The Master, Charlemagne, and the other Servants confront the invasion on the principle of the assimilation of all beings.

However, those that agree with Karl de Grosse, those that are lending support for not only their own benefit, and even former allies assimilated and stand before Nero and the others as an enemy by the power the Oracle.

Furthermore, a young Altera that had gone missing can be seen beside of Karl der Grosse…

As various expectations intertwine, a new war is about to begin!

Fate/Extella Link

Fate/Extella Link

■ System

◆ Command Seal

Master Command Seals to gain the upper hand in battle. Command Seals are proof of the contract between the Master and their Servant.

In Fate/Extella Link, Command Seals enable “Revival” and “Limit Break,” as well as the new “Transition.” By nature, Command Seals can only be used three times, but they refresh each time you head into battle, so feel free to use them without restraint.

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Revival

Consumes one seal in order to revive a fallen Servant.

Limit Break

Consumes all three seals in order to unleash power beyond the Servant’s limits, allowing them to battle in a strengthened state for a fixed period of time.

Transition

Consumes one seal in order to move a Servant to any sector of the map.

◆ Support Unit

Form and fight alongside a Support Unit. You can put up to two Servants in your Support Unit that will assist you in battle.

The Support Unit carries out various support actions, such as guarding you when you are attacked by the enemy, or attacking with you when an Active Skill is activated.

Fate/Extella Link

Fate/Extella Link

The higher the Servant’s Bond Level with the Master, the more support actions they will be able to learn.

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

◆ Base Camp

Interact with Servants at the Base Camp. “Our Transient Glory: Charles Patricius,” the floating fortress that is Charlemagne’s Noble Phantasm, will act as the player’s base.

At the Base Camp, there are facilities such as “My Room,” the “Dormitory,” and the “War Room,” where you can interact with Servants, prepare for battle, and more.

You can also level up Servants through the Money is Power system.

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

In “My Room,” where the Master resides, and the “Dormitory,” where the Servants live, you can enjoy conversations with the Servants. The contents of those conversations will raise and alter your Bond Level with the Servant. If your Bond Level becomes high enough, you may also receive a gift.

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Your Bond Level will rise as you demonstrate the true power of a Master by clearing side missions imposed by Servants during battle or by supporting them with Code Casts.

Fate/Extella Link

Fate/Extella Link

◆ Install Skills

Increase the abilities of a Servant with Install Skills. By setting Install Skills, the Servant will gain various skills and their abilities will be strengthened.

Fate/Extella Link

In Fate/Extella Link, you can create a “Double Skill” that combines two effects by fusing together specific Install Skills. Customize Install Skills to the Servant’s characteristics and your own play style, and seize victory on the battlefield.

—If you set skills of the same category in adjacent slots, a “Boost” will activate and increase its effect.

Fate/Extella Link

—Install Skills can be mainly obtained in battle. The higher your Clear Rank, the better the Install Skills you can obtain.

Fate/Extella Link

—By fusing together specific skills that have been strengthened to their maximum level, you can create a “Double Skill.”

Fate/Extella Link

Types of Install Skills

  • Red: Attack-based skills. Examples include:
    • Eternal Arms Mastership: Increases rush attack power.
    • Martial Blessing: Increase the attack power of Active Skills.
  • Blue: Defense-based skills. Examples include:
    • Counter Hero: Lowers the damage taken by Servants.
    • Anti-Magic (Ice): Grants resistance to magical effects (ice).
  • Yellow: Auxiliary-based skills. Examples include:
    • Collector: Increase the item drop rate.
    • Emperor’s Prerogative (Swordsman): Strengthens Saber-class characteristics.
  • White: Double Skills. An example:
    • Emperor’s Prerogative (Lancer) and Natural Body: Combines the effects of both Emperor’s Prerogative (Lancer) and Natural Body.

◆ Code Cast

Support your Servants with Code Cast magic. Through the use of these simple skills, which possess various effects such as ability enhancement and recovery, the Master can support their Servant on the battlefield.

Code Cast

Code Casts have various effects, such as ability enhancement and recovery. Magical equipment known as Mystic Codes are embedded with Code Casts, so switch out the Mystic Code you have equipped based on the stage to swap your Code Casts.

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link

Types of Code Casts include:

  • heal_friends(16): Slightly recovers the HP of nearby allies.
  • offense_speed_up(16): Slightly increases attack speed.
  • offense_range_up(16): Slightly increases attack range.
  • moon_drive: Activates Moon Drive regardless of the Drive Gauge.

Mystic Code

Mystic Codes can be crafted in the workshop by obtaining recipes through battle and other means. Some Mystic Codes grant Install Skills in addition to Code Casts. However, the creation of powerful Mystic Codes requires Upgrade Parts, which can be obtained in battle.

Fate/Extella Link

Fate/Extella Link

Since even the same Mystic Code recipe can grant random Code Casts and a different Install Skill level, collect Upgrade Parts to create original Mystic Codes all your own.

Fate/Extella Link

Fate/Extella Link

Fate/Extella Link is due out for PlayStation 4 and PS Vita in Japan on June 7, and in North America and Europe this fall.

First look at Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night DLC characters Theodore and Lavenza

First look at Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night DLC characters Theodore and Lavenza

The Velvet Room attendants bust a move.

Famitsu has gone up with a preview article providing a first look at Persona 3: Dancing Moon Night downloadable content character Theodore and Persona 5: Dancing Star Night downloadable content character Lavenza, who were first announced in March, as well as an additional screenshot of Persona 3: Dancing Moon Night‘s Akihiko Sanada in an interesting costume.

Here are the screenshots:

Theodore (voiced by Junichi Suwabe)

Persona 3: Dancing Moon Night

Lavenza (voiced by Aki Toyosaki)

Persona 5: Dancing Star Night

And just what is Akihiko Sanada wearing…!?

Persona 3: Dancing Moon Night

Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night will launch for PlayStation 4 and PS Vita on May 24 in Japan.

Liar Princess and the Blind Prince ‘read aloud’ trailer

Liar Princess and the Blind Prince ‘read aloud’ trailer

Sit down for story time.

Liar Princess and the Blind Prince

Nippon Ichi Software has released a “read aloud” trailer for Liar Princess and the Blind Prince, its upcoming action adventure game about a wolf who can transform into a princess guiding a blind prince through a forest in order to cure his eyesight.

Liar Princess and the Blind Prince is due out for PlayStation 4, Switch, and PS Vita in Japan on May 31.

Watch the trailer below.

Seven Days: Anata to Sugosu Nanokakan coming to PS Vita on July 5 in Japan

Seven Days: Anata to Sugosu Nanokakan coming to PS Vita on July 5 in Japan

PS Vita version includes new event CG.

Seven Days: Anata to Sugosu Nanokakan

Prototype is bringing Seven Days: Anata to Sugosu Nanokakan to PS Vita on July 5 in Japan for 5,300 yen, the latest issue of Weekly Famitsu reveals.

The PS Vita version of the September 2017-launched PC visual novel will include a large number of new event CG.

Here is an overview of the game, via VNDB:

One day close to the beginning of summer vacation, Shuuichi was watching a ‘cursed Blu-ray’ given to him by his buddy when a spirit came out from the disc and possessed him. His childhood friend Murasaki belonged to a family that managed an ancient temple, so she tried an exorcism to rid him of the spirit. While the ritual was successful and quelled the vindictive spirit, the spirit girl’s form remained due to her inexperience. Her name was Chiyako, the name of the girl who was killed on screen, and she revealed that the spirits of six other girls dwelled within her.

According to Murasaki, spirits can only remain in this world for 49 days, which meant that there would only be seven days allotted for each of the seven girls. Shuuichi was tasked with helping them achieve happiness so they can leave this world with no regrets. However, it is a very short time to accomplish this task. Also he did not realize at this time that it meant that he would be getting to know each girl well only to bid a painful farewell seven times over.

Thanks, Ryokutya2089.

Cosmic Star Heroine for PS Vita launches April 24 in North America

Cosmic Star Heroine for PS Vita launches April 24 in North America

European release still being finalized, but will not be long after.

Cosmic Star Heroine

The PS Vita version of Cosmic Star Heroine will launch on April 24 in North America, developer Zeboyd Games announced.

The European release is still being finalized and its launch “shouldn’t be much longer after,” according to the studio.

The PS Vita version will be cross-buy with the 2017-released PlayStation 4 version, which means that if you already bought the PlayStation 4 version, you will get the PS Vita version for free. Similarly, if you buy the PS Vita version, you will get the PlayStation 4 version for free.

Here is an overview of the game, via its Steam page:

About

Alyssa L’Salle was one of the top secret agents at the Agency of Peace & Intelligence on the Planet Araenu. But when she uncovers a horrible conspiracy, she has to go rogue in order to save the day! Can Alyssa save the galaxy when everyone (and everything) is out to stop her!

Key Features

  • The best of classic and modern RPGs!
  • Brisk pacing that respects your time! Save anywhere!
  • No separate battle screen! Battles take place directly in the areas that you explore!
  • 2D visual style straight from the height of gaming’s 16-bit era!
  • Animated cutscenes reminiscent of the Sega CD & Turbo Duo era!
  • Soundtrack by HyperDuck SoundWorks (Dust: An Elysian Tail, Precipice of Darkness 4)!
  • Over 100 minutes of music!
  • Multi-character combo techniques!
  • Innovative turn-based combat system that focuses on flow & strategy!
  • Your own spaceship! Recruit new agents to help your home base grow!

Cosmic Star Heroine is currently available for PlayStation 4 and PC.

Metal Max Xeno details character classes and skills, character-specific techniques, more

Kadokawa Games has released new information and screenshots of Metal Max Xeno introducing character classes and skills, character-specific techniques, development of Nephtech equipment, and vehicle weaponry weight reduction and Super Modding.

Get the details below.

■ New Visual

Metal Max Xeno

■ Character Classes and Skills

Customize your vehicle and party configuration to your liking by changing and developing character classes. For example, if you have class good with cars, then hand to hand combat will be a central component to your character. Here is a glance at the different character classes and special skills at your disposal.

Metal Max Xeno

◆ Hunter

Taris’ starter class. Fights fairly well on foot but is especially good at fighting monsters while riding a vehicle.

Metal Max Xeno

Sniping

A special skill Hunters throughout the series traditionally have. The Hunter senses and aims for an enemy’s weak point to strike. It is easy to achieve critical hits with this skill.

Metal Max Xeno

Decoy Lure

The character becomes a decoy and tries to lure their target monster by becoming friendly, however it is not always successful.

Metal Max Xeno

◆ Mechanic

Yokky’s starter class. Battlefield repairman skilled at servicing vehicles. Though quite poor at battling on foot, they are very capable fighters in a vehicle.

Metal Max Xeno

Wrench Attack

Mechanics are not especially good against other human enemies, but machines are another story. Use this skill to lower mechanical enemy’s defense with your wrench.

Metal Max Xeno

Hazardous Repair

In the height of battle, without concern for their own danger, the Mechanic makes repairs to your vehicle. It is the Mechanic’s shining moment.

Metal Max Xeno

◆ Survivor

Toni and Ittica’s starter class. The Survivor manages to scrape by the desolate wastelands with recovery skills and the ability to play dead at will, however they are not very good at battle.

Metal Max Xeno

Recovery Duty

The Survivor can use a healing item on multiple people, recovering the whole party at the same time. The survivor takes on the valuable healer role without a medic.

Metal Max Xeno

Smokescreen Grenade

Throw a handmade smokescreen grenade at your enemy, lowering their attack accuracy rate. The effectiveness lasts two-to-three turns.

Metal Max Xeno

◆ Soldier

Maria’s starter class. Soldiers are specialists that show off their true value in hand to hand combat when they fight off of the vehicle. They are not as adept while riding the vehicle.

Metal Max Xeno

Dual-Style

Attack twice with the character’s equipped weapons. If two or more types of weapons are equipped, the Soldier will attack while shifting between them.

Metal Max Xeno

Barrel Blast

The attack damage of the vehicle’s weapon is increased, and consecutive attacks are attempted. On the flip side though, there is a risk that the weapon used will break.

Metal Max Xeno

◆ Gangster

Dylan’s starter class. A violent role with flashy techniques. They can fight from the vehicle or hand to hand, but their major flaw is that they lack speed.

Metal Max Xeno

Chaotic Fling

Deal a lot of damage by quickly tossing two-to-four hand-style attack items at the enemy.

Metal Max Xeno

Blind Fire

Attack multiple enemies, using your weapon if on foot or the vehicle’s weapon if riding.

Metal Max Xeno

◆ Medic

Misaki’s starter class. A specialist in recovering HP for wounded comrades. Also capable of killing living monsters in the blink of an eye.

Metal Max Xeno

Penalty Shot

The Medic accurately detects bio-type monster’s weak point and produces a quick kill.

Metal Max Xeno

Battlefield AED

The medic tries to recover weak comrades. If successful, their HP will be recovered over 50 percent.

Metal Max Xeno

■ Character-Specific Techniques

Characters have particular techniques special to them besides their class skills.

Metal Max Xeno

Seven Metamorphosis

A technique specific to Ittica.

Metal Max Xeno

She can change into the spitting image of a selected character. Their strength will be the same, but she cannot replicate their special skills.

Metal Max Xeno

Left Hand of Imperial Wrath

A technique specific to Taris.

Metal Max Xeno

He arbitrarily intercepts bullets into his artificial arm from rogue machines, and when invoked he releases the electricity in a counter attack.

Metal Max Xeno

■ Development of Nephtech Equipment

Nephtech Equipment is a prototype weapon group manufactured using Nephilim technology, an unknown science that human beings reverse engineered in the midst of widespread destruction by the dreadful NOA. It is forbidden weaponry that was lost without actually being deployed.

Metal Max Xeno

—Along the way you will receive the Nephtech radar, which will show on the travel map where Nephtech related items are buried.

Metal Max Xeno

—As you draw closer to the buried sites, a pillar of light unlike the regular dig spots rises from the ground on the radar.

Metal Max Xeno

—When you obtain the Nephtech primer field, which is the core of each weapon, it invokes a defense mechanism called the Nephilim Wall. It proves to be a formidable enemy you will need to be prepared to defeat in order to successfully obtain the Nephtech.

Metal Max Xeno

—Each Nephtech primer field has varying Nephtech materials for powering up equipment. Satisfy the set conditions and raise your rank for a considerable power up.

Metal Max Xeno

—The Nephtech-fortified R. Wolf. Nephtech can be equipped on each assortment: cannon, SE, machine gun, and engine.

Metal Max Xeno

■ Vehicle Weaponry Weight Reduction and Super Modding

Tune Up to the Limit with Weight Reduction

Metal Max Xeno

Try to balance your weight between the weapons and engine while investing your vehicle’s SP to power it up, but remember the lightweight parts are only provide half the defense power.

Metal Max Xeno

It is necessary to take extra caution when you have equipped low-defense parts since they take damage easily. Be sure to keep your defense power in mind as your organize your vehicle’s equipment as a whole.

Metal Max Xeno

Push Modding to the Limit

Throughout your adventure, you will obtain Super Modding Alloy. If you use it, you will be able to surpass the limitations of the regular weapon and engine mods, resulting in a super strong modification.

Metal Max Xeno

Metal Max Xeno

Metal Max Xeno is due out for PlayStation 4 and PS Vita on April 19 in Japan, and for PlayStation 4 this fall in North America and Europe.

Persona 3: Dancing Moon Night x Virtua Fighter, and Persona 5: Dancing Star Night x Yakuza and Sonic costume DLC announced

Persona 3: Dancing Moon Night x Virtua Fighter, and Persona 5: Dancing Star Night x Yakuza and Sonic costume DLC announced

Atlus characters get Sega-themed character costumes.

Persona 3: Dancing Moon Night will have Virtua Fighter-themed costume downloadable content, and Persona 5: Dancing Star Night will have Yakuza and Sonic-themed costume downloadable content, Atlus announced (2) at Sega Fes 2018.

Here is a look at each:

Persona 3: Dancing Moon Night

Persona 3: Dancing Moon Night

Persona 5: Dancing Star Night

Persona 5: Dancing Star Night

Further information will be announced a later date.

Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night will launch for PlayStation 4 and PS Vita on May 24 in Japan.

Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night opening movies

Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night opening movies

Featuring Ryota Kozuka’s “Our Moment” and “Groovy.”

Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night

Atlus has released the opening movies for Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night.

The Persona 3: Dancing Moon Night opening movie features the song “Our Moment” composed by Ryota Kozuka, and the Persona 5: Dancing Star Night opening movie features the song “Groovy” composed by Ryota Kozuka.

Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night will launch for PlayStation 4 and PS Vita on May 24 in Japan.

Watch the videos below.